Files
emu/chip8.c
2025-07-13 19:54:57 +02:00

445 lines
9.9 KiB
C

// http://devernay.free.fr/hacks/chip8/C8TECH10.HTM
#include <raylib.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define READ_INS() \
uint8_t low = c->memory[c->pc++]; \
uint8_t high = c->memory[c->pc++]; \
uint16_t ins = (low << 8) | high; \
uint16_t nnn = ins & 0x0FFF; \
uint8_t n = ins & 0x000F; \
uint8_t x = (ins >> 8) & 0x0F; \
uint8_t y = (ins >> 4) & 0x0F; \
uint8_t kk = ins & 0x00FF
#define BAD_INS() \
fprintf(stderr, "unrecognized instruction\n"); \
exit(1)
static const uint8_t keyboard_map[] = {KEY_ONE, KEY_TWO, KEY_THREE, KEY_FOUR,
KEY_FIVE, KEY_SIX, KEY_SEVEN, KEY_EIGHT,
KEY_NINE, KEY_Q, KEY_W, KEY_E,
KEY_R, KEY_T, KEY_Y, KEY_U};
typedef struct CHIP8 {
uint8_t *memory;
uint16_t pc;
uint16_t stack[16];
uint8_t sp;
uint8_t reg[16];
uint16_t I;
uint8_t delay_timer;
uint8_t sound_timer;
uint8_t keyboard[16];
uint8_t *display;
} CHIP8;
CHIP8 chip8_create(void) {
static const uint8_t fonts[] = {
0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
0x20, 0x60, 0x20, 0x20, 0x70, // 1
0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
0x90, 0x90, 0xF0, 0x10, 0x10, // 4
0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
0xF0, 0x10, 0x20, 0x40, 0x40, // 7
0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
0xF0, 0x90, 0xF0, 0x90, 0x90, // A
0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
0xF0, 0x80, 0x80, 0x80, 0xF0, // C
0xE0, 0x90, 0x90, 0x90, 0xE0, // D
0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
0xF0, 0x80, 0xF0, 0x80, 0x80, // F
};
CHIP8 c = {0};
c.memory = calloc(1, 4096);
c.display = calloc(1, 64 * 32);
for (size_t i = 0; i < 80; i++)
c.memory[i] = fonts[i];
c.pc = 0x200;
return c;
}
void chip8_disassemble(CHIP8 *c, size_t ins_count) {
for (size_t i = 0; i < ins_count; i++) {
printf("0x%x: ", c->pc);
READ_INS();
switch ((ins >> 12) & 0xF) {
case 0x0: {
switch (nnn) {
case 0x0E0:
puts("CLS");
break;
case 0x0EE:
puts("RET");
break;
default:
printf("SYS %u\n", nnn);
}
} break;
case 0x1: {
printf("JP 0x%x\n", nnn);
} break;
case 0x2: {
printf("CALL %u\n", nnn);
} break;
case 0x3: {
printf("SE V%x, %u\n", x, kk);
} break;
case 0x4: {
printf("SNE V%x, %u\n", x, kk);
} break;
case 0x5: {
printf("SE V%x, V%x\n", x, y);
} break;
case 0x6: {
printf("LD V%x, %u\n", x, kk);
} break;
case 0x7: {
printf("ADD V%x, %u\n", x, kk);
} break;
case 0x8: {
switch (n) {
case 0x0:
printf("LD V%x, V%x\n", x, y);
break;
case 0x1:
printf("OR V%x, V%x\n", x, y);
break;
case 0x2:
printf("AND V%x, V%x\n", x, y);
break;
case 0x3:
printf("XOR V%x, V%x\n", x, y);
break;
case 0x4:
printf("ADD V%x, V%x\n", x, y);
break;
case 0x5:
printf("SUB V%x, V%x\n", x, y);
break;
case 0x6:
printf("SHR V%x\n", x);
break;
case 0x7:
printf("SUBN V%x, V%x\n", x, y);
break;
case 0xE:
printf("SHL V%x\n", x);
break;
default:
BAD_INS();
}
} break;
case 0x9: {
printf("SNE V%x, V%x\n", x, y);
} break;
case 0xA: {
printf("LD I, 0x%x\n", nnn);
} break;
case 0xB: {
printf("JP V0, %u\n", nnn);
} break;
case 0xC: {
printf("RND V%x, %u\n", x, kk);
} break;
case 0xD: {
printf("DRW V%x, V%x, %u\n", x, y, n);
} break;
case 0xE: {
switch (kk) {
case 0x9E:
printf("SKP V%x\n", x);
break;
case 0xA1:
printf("SKNP V%x\n", x);
break;
default:
BAD_INS();
}
} break;
case 0xF: {
switch (kk) {
case 0x07:
printf("LD V%x, DT\n", x);
break;
case 0x0A:
printf("LD V%x, K\n", x);
break;
case 0x15:
printf("LD DT, V%x\n", x);
break;
case 0x18:
printf("LD ST, V%x\n", x);
break;
case 0x1E:
printf("ADD I, V%x\n", x);
break;
case 0x29:
printf("LD F, V%x\n", x);
break;
case 0x33:
printf("LD B, V%x\n", x);
break;
case 0x55:
printf("LD [I], V%x\n", x);
break;
case 0x65:
printf("LD V%x, [I]\n", x);
break;
default:
BAD_INS();
}
} break;
default:
BAD_INS();
}
}
}
void chip8_step(CHIP8 *c) {
READ_INS();
switch ((ins >> 12) & 0xF) {
case 0x0: {
switch (nnn) {
case 0x0E0:
memset(c->display, 0, 64 * 32);
break;
case 0x0EE:
c->pc = c->stack[c->sp];
c->sp--;
break;
default:
// >This instruction is only used on the old computers on which Chip-8
// >was originally implemented. It is ignored by modern interpreters.
break;
}
} break;
case 0x1: {
c->pc = nnn;
} break;
case 0x2: {
c->sp++;
c->stack[c->sp] = c->pc;
c->pc = nnn;
} break;
case 0x3: {
if (c->reg[x] == kk) {
c->pc += 2;
}
} break;
case 0x4: {
if (c->reg[x] != kk) {
c->pc += 2;
}
} break;
case 0x5: {
if (c->reg[x] == c->reg[y]) {
c->pc += 2;
}
} break;
case 0x6: {
c->reg[x] = kk;
} break;
case 0x7: {
c->reg[x] += kk;
} break;
case 0x8: {
switch (n) {
case 0x0:
c->reg[x] = c->reg[y];
break;
case 0x1:
c->reg[x] |= c->reg[y];
break;
case 0x2:
c->reg[x] &= c->reg[y];
break;
case 0x3:
c->reg[x] ^= c->reg[y];
break;
case 0x4: {
uint16_t res = (uint16_t)(c->reg[x]) + (uint16_t)c->reg[y];
c->reg[0xF] = res > 0xFF;
c->reg[x] = (uint8_t)(res & 0xFF);
} break;
case 0x5:
c->reg[0xF] = c->reg[x] > c->reg[y];
c->reg[x] -= c->reg[y];
break;
case 0x6:
c->reg[0xF] = c->reg[x] & 0x1;
c->reg[x] >>= 1;
break;
case 0x7:
c->reg[0xF] = c->reg[y] > c->reg[x];
c->reg[x] = c->reg[y] - c->reg[x];
break;
case 0xE:
c->reg[0xF] = (c->reg[x] & 0x80) >> 7;
c->reg[x] <<= 1;
break;
default:
BAD_INS();
}
} break;
case 0x9: {
if (c->reg[x] != c->reg[y]) {
c->pc += 2;
}
} break;
case 0xA: {
c->I = nnn;
} break;
case 0xB: {
c->pc = nnn + c->reg[0];
} break;
case 0xC: {
c->reg[x] = (rand() % 256) & kk;
} break;
case 0xD: {
c->reg[0xF] = 0;
for (size_t row = 0; row < n; row++) {
for (int col = 0; col < 8; col++) {
if ((c->memory[c->I + row] & (0x80 >> col)) != 0) {
size_t pixel_x = (c->reg[x] + col) % 64;
size_t pixel_y = (c->reg[y] + row) % 32;
size_t offset = pixel_x + (pixel_y * 64);
if (c->display[offset] == 1) {
c->reg[0xF] = 1;
}
c->display[offset] ^= 1;
}
}
}
} break;
case 0xE: {
switch (kk) {
case 0x9E:
if (IsKeyDown(keyboard_map[c->reg[x]])) {
c->pc += 2;
}
break;
case 0xA1:
if (!IsKeyDown(keyboard_map[c->reg[x]])) {
c->pc += 2;
}
break;
default:
BAD_INS();
}
} break;
case 0xF: {
switch (kk) {
case 0x07:
c->reg[x] = c->delay_timer;
break;
case 0x0A: {
bool key_pressed = false;
while (!key_pressed && WindowShouldClose()) {
for (size_t i = 0; i < 16; i++) {
if (IsKeyDown(keyboard_map[i])) {
key_pressed = true;
break;
}
}
}
} break;
case 0x15:
c->delay_timer = c->reg[x];
break;
case 0x18:
c->sound_timer = c->reg[x];
break;
case 0x1E:
c->I += c->reg[x];
break;
case 0x29:
c->I = c->reg[x] * 5;
break;
case 0x33:
c->memory[c->I] = c->reg[x] / 100;
c->memory[c->I + 1] = (c->reg[x] / 10) % 10;
c->memory[c->I + 2] = c->reg[x] % 10;
break;
case 0x55:
for (size_t i = 0; i <= x; i++) {
c->memory[c->I + i] = c->reg[i];
}
break;
case 0x65:
for (size_t i = 0; i <= x; i++) {
c->reg[i] = c->memory[c->I + i];
}
break;
default:
BAD_INS();
}
} break;
default:
BAD_INS();
}
}
void chip8_free(CHIP8 c) {
free(c.memory);
free(c.display);
}
int main(int argc, char *argv[]) {
if (argc < 2) {
fprintf(stderr, "Usage: %s <path>\n", argv[0]);
return 1;
}
CHIP8 c = chip8_create();
uint8_t buffer[4000];
FILE *f = fopen(argv[1], "rb");
size_t n = fread(buffer, 1, 4000, f);
fclose(f);
for (size_t i = 0; i < n; i++) {
c.memory[0x200 + i] = buffer[i];
}
InitWindow(640, 320, "CHIP-8");
SetTargetFPS(60);
while (!WindowShouldClose()) {
if (c.delay_timer > 0) {
c.delay_timer--;
}
if (c.sound_timer > 0) {
c.sound_timer--;
// TODO: buzzer
}
for (int i = 0; i < 25; i++) {
chip8_step(&c);
}
BeginDrawing();
ClearBackground(WHITE);
for (size_t y = 0; y < 32; y++) {
for (size_t x = 0; x < 64; x++) {
if (c.display[x + y * 64] == 1) {
DrawRectangle(x * 10, y * 10, 10, 10, BLACK);
}
}
}
EndDrawing();
}
}